Gamification & Research
Gamification
As innovation, more get digitally engage and motivate young generations with valid and reliable tools.
Area Scope
- Recruitment & Selection Tools (get information about intellectual, personality, work attitude profile)
- Competency-based measurement
- Internalizing company value
Here are some of our portfolios
Research
As a systematic investigation process using some of methodological, aim to find, interpretation, and revised the fact.
Our Projects
- Talent Profile Research.
- Recruitment Standard Research.
- Social Media (Background Profile Check) for Recruitment & Selection Tools.
- Developing Gamification Content and Applications
Field of Research
Human Capital People and Organization and Others.